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MaOS / a separate game

Responsibility
before certainty.

Lead a planetary settlement. Work with incomplete information, limited resources, and the consequences of your decisions.

Solo strategy · Settlement management · Survival

A choice changes the situation.

From an early session report

Repair the dome

More safety. Less time.

Send a limited scout

Partial information about the surroundings.

Rest the crew

A steadier crew. Technical problems still open.

Author’s public report, June 2026. A historical example.

The design aim

Build the ability
to continue.

The intended arc moves from a fragile base toward reserves, capable people, stable routines, and greater operational autonomy.

How the format works

The player uses a structured game package in a compatible AI chat. The package defines how the session begins and how the game is organized.

Read the setup guide →
01

Get the files

Choose the current public release on the game page.

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02

Check the requirements

The game files are free. The selected AI service has its own terms and capabilities.

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03

Read the foundations

God and the auditor develops the broader approach behind the game.

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Made on
Tilda